Planet X FX

Planet X FX

visual effectsvirtual productiontitle designreadyset studiossetellitedeepspace

One of the main challenges on Turbulent Skies (Vliegende Hollanders) was animating the numerous aircraft featured throughout the series. With so many planes to depict, manually animating each one in full detail simply wasn’t feasible within the available man hours. This led to an extensive R&D phase focused on finding the most efficient way to handle the animation workload.

The solution was automated rigs.

These rigs allowed us to animate flight paths independently, with all secondary motion such as banking, tilting, ailerons, elevators, rudders and even suspension automatically responding to any adjustments. A change to the trajectory no longer required reworking dozens of animation curves, which significantly sped up the process while maintaining realism.

Heavy on demanding photoreal CG, the production involves extensive R&D for both historical accuracy as well as (aero)dynamics for all 3D assets.